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Messages - maru

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10846
This is known. Go to F10 > Performance > Devel/Experimental and change "enviro distance" to a much higher value. You will probably need to tweak your volume material after that.

10847
Xref models might be the cause. Can you try removing them just for test, or merging into scene? We've already had some reports where xrefs would do ugly things.

10848
It looks like different gamma is applied. Do you have gamma settings configured exactly like this? https://coronarenderer.freshdesk.com/support/solutions/articles/5000515647

Are you sure there are no other kinds of materials in the scene? You can check that by going to material editor > get material > scene materials. Or you can also use Corona Converter script.

I will check this later and if it is reproduced, it will be reported as a bug.

10849
Can you show how you are using batch render? Are you rendering from different cameras? Are all of them the same? CameraMod involved?

10850
Any chance you could send the scene (or another one with this problem) over to our helpdesk?
https://coronarenderer.freshdesk.com/support/tickets/new

10851
Dude, no problem! None of us is all-knowing! This forum taught me A LOT of things. For example, that sun doesn't get bigger as it sets down (which is kind of sad and kills some magic).

10852
Is there displacement on any material in that scene? (if you are not sure, you can untick displacement in F10 > common > options and then see if there is any difference in rendering )

10853
Just random questions until any official solution is found:
-are you sure you are NOT running DrServer on the master PC?
-have you tried with 1.2?

10854
Ok, after running the rendering please gather the files submitted by node PCs and inspect them (if they all rendered fine, maybe some of them are completely black or white, maybe some of them are missing textures, lights, etc). You can also pack them and send here, or better to our support portal, or convert to jpg and send if they are very big.

10855
Can you do this?

1. On master PC: go to Render Setup > System > Distributed Rendering and check "[DEBUG] Retain EXRs" checkbox

2. On master PC: start distributed rendering

3. On master PC: stop it after at least 1 pass

4. On master PC: hover your mouse cursor over "[DEBUG] Retain EXRs" to see path to the folder where the recieved images will be stored

5. On master PC: go to that location and inspect the EXR files recieved from each render node

...and post the results here? (preferably in jpg)

10856
General CG Discussion / Re: News from Maxon: C4D-R17!
« on: 2015-08-04, 16:51:12 »
I haven't recovered from watching the intro yet. It's delightfully wtfish. Now compare it with the Autodesk Stingray one.

10857
Can you post example pictures?

10859
[Max] General Discussion / Re: Is this still the case? DMC
« on: 2015-08-04, 15:05:41 »
I don't get one thing. What is the purpose of this topic?

10860
It is best to use the same versions of:
-Max
-Corona
-DrServer
-BACKBURNER
on all of the PCs taking part in DR. Otherwise bad things may happen.

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