Author Topic: CoronaVolumeMlt in Volume Global Material cause strange effect on opacity maps  (Read 1691 times)

2015-08-05, 14:16:40

caiozck

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We have a problem when enable CoronaVolumeMlt in Volume Global Material. The geometry opacity is not 100% clear.
If you disable the Global Material Volume, works fine.



2015-08-05, 16:27:53
Reply #1

maru

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This is known. Go to F10 > Performance > Devel/Experimental and change "enviro distance" to a much higher value. You will probably need to tweak your volume material after that.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-08-05, 16:52:21
Reply #2

caiozck

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Thank u so much Maru.
I did not know this error. For me it was a bug.
Sorry for posting it here

2015-09-07, 15:39:40
Reply #3

Ondra

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from programmers point of view this makes sense... from artists not so much. I increased the default enviro distance to make it less likely to happen
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)