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[C4D] Bug Reporting / Re: Interactive Renderer - Shading error when multiplying images with a color
« on: 2022-11-15, 11:37:51 »
Restarting the IPR (Stop - Start) "fixes" the issue. But as soon as you change anything while the IPR is running the error occurs again (Like moving around the object).
Most basic setup would be the following:
Having one object with a mirror-like texture.
Corona Sky set to Shader/HDRI with a random shader.
Plane with Shadowcatcher material set to Environment with the sky loaded in.
Scene Environment Direct visibility override turned on with a !!Material loaded that has an image loaded in the texture slot in the Base Layer with the mix mode set to Multiply and some not defaulted setting to the Color that is multiplied with.
Sorry but I cant make a screen capture at the moment scine my remote setup blocks the capture. If the instruction didnt help I will send you a video as soon as possible.
Most basic setup would be the following:
Having one object with a mirror-like texture.
Corona Sky set to Shader/HDRI with a random shader.
Plane with Shadowcatcher material set to Environment with the sky loaded in.
Scene Environment Direct visibility override turned on with a !!Material loaded that has an image loaded in the texture slot in the Base Layer with the mix mode set to Multiply and some not defaulted setting to the Color that is multiplied with.
Sorry but I cant make a screen capture at the moment scine my remote setup blocks the capture. If the instruction didnt help I will send you a video as soon as possible.