No advice. I've built countless of workstations over the years, I have both 3990X and some of the highest Intel Dual-Xeons (provided to me by Intel itself) like 8280/8380, etc..
This is just how 3dsMax always behaved to me, but you use C4D which is interesting. Window 10 Pro/Workstation/Enterprise, Windows 11, etc.. doesn't matter.
Project Lasso, every possible setting, doesn't matter.
IR + Material Editor = Fucking hell.
Maybe it's just expectations but I've never seen other people complain about it or maybe other people just don't use heavy scenes I don't know.
It's little bit better for less-threaded machines because they keep better clocks during multi-threaded use. IR is very demanding because you're using your CPU fully multi-threaded, but still need high speed and availability of best single-core.
Windows is not exactly fantastic with process scheduling, which is finding the best available single-thread and funneling resources to it (so for example, memory access isn't hogged).
Windows 11 is little bit better in this because the scheduler has been optimized for complex architecture like LittleBIG for Intel Alder-Lake. That ultimately benefits AMD as well as it will stop Windows giving 3dsMax (or C4D or other app) to slowest thread during heavy multi-threaded use.
But I have go as far as only giving Corona 50perc. of CPU during IR. Still the same, heavy lag. Multi-seconds to edit materials in editor.