Author Topic: New problem with distribute rendering and daily builds  (Read 5247 times)

2015-10-24, 13:54:40

denisgo22

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What is it?!
On all my render nodes/
It's associated with warning massages for DR?
Now I have going to press /Cancel/ on all my render nodes?!
yes---- perhaps not enough physical memory, but for this exist virtual memory and paging file, and do not need to remind this every time I hit /RENDER//
« Last Edit: 2015-10-24, 14:00:36 by denisgo22 »

2015-10-24, 14:15:27
Reply #1

Ondra

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Do you know in which daily build it started happening?

Can you capture a 3dsmax minidump when the problem appears? https://coronarenderer.freshdesk.com/support/solutions/articles/5000524006 )#2)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-10-24, 14:33:02
Reply #2

denisgo22

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Corona version: 1.3 DailyBuild Oct 20 2015 (Full-speed, Non-debug, MaxSDK 2016)

Build timestamp: Oct 20 2015 20:49:50
Defines: Wide RGB

2015-10-24, 14:53:47
Reply #3

denisgo22

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In last Daily build  exist same problem

Corona version: 1.3 DailyBuild Oct 22 2015
Full-speed, Non-debug, MaxSDK 2016
Build timestamp: Oct 22 2015 23:59:29
Defines: Wide RGB
If i hit /Cancel/ the slave continues to render

2015-10-24, 17:26:42
Reply #4

Ondra

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just tried and it is not happening here - can you post the minidump?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-10-24, 18:29:31
Reply #5

denisgo22

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Here in attachment
For render this scene Corona used 7.10 GB of physical memory
On slaves exist 8 gb physical memory/
Why Corona not use Virtual Memory and page file of the system?!
This situation not so critical for error massages and crashes/
« Last Edit: 2015-10-24, 18:36:16 by denisgo22 »

2015-10-24, 18:55:19
Reply #6

Ondra

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Corona cannot decide how much physical memory it will use. This is decided by OS. It is impossible for a single process to use whole physical memory.

the minidump says there is crash inside distance sub-texture of a Corona AO texmap... is it the same problem as the one with screenshot? Because it seems like entirely different problem
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-10-24, 19:13:54
Reply #7

denisgo22

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Is there problem with AO texture as with Override default material
theoretically this should not be a problem,
but it remained

2015-10-24, 19:28:58
Reply #8

Ondra

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Is there problem with AO texture as with Override default material
theoretically this should not be a problem,
but it remained

ok, can you give me minidump for THIS moment, where THIS message is on screen?

BTW: if you are having any crashes with Corona AO + distance texture, you can send us scene and we will investigate that one too... but the problems are probably not connected.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-10-24, 19:41:00
Reply #9

denisgo22

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Minidump file is created only when Max crash/
But my slave not crash, it just shows me this message and freeze the render process/
I want to say that this problem is not only the scene but also with
several others where there is no AO texture.
but which render close to 8 GB of physical memory/

How can I send you my scene?
Its 229mb file size

2015-10-24, 19:50:33
Reply #10

romullus

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  • Let's move this topic, shall we?
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You can upload it via Corona's private uploader: https://corona-renderer.com/upload/
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2015-10-24, 19:52:06
Reply #11

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-10-24, 20:10:24
Reply #12

denisgo22

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OK
here is it
And Scene file via Uploader
FileName:HanukaBooks22.zip
« Last Edit: 2015-10-24, 20:52:46 by denisgo22 »

2015-10-24, 21:37:50
Reply #13

Ondra

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the popup should be fixed in todays daily
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-10-24, 21:44:44
Reply #14

denisgo22

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