Hi guys, please i want some advices to this problem: i want to achieve realistic pebble in the garden so i've used 3d pebble models, i've converted them to corona proxy and the scene is only 2M polys, but i've tried to render my image and it has taken to much time to start the first pass (between 20-25 min), when i open my file is too heavy (only 250Mo), when i want to cancel the render is too heavy too.when i've removed the pebbles as proxies object (50M polys witout proxy :D) from my scene everything is okay.
i tried to use textures with displacement but it's not realistic at all, So i think i have two choices 1)waiting too much time each time i render an image 2)add new ram slot (i have 16) to increase the speed of rendering.
I don't know, if there is an other way please tell me (by the way i've seen 3d scanned texture i'll attach a photo here,nice solution but not in the market yet i think).
Thank you