Author Topic: Round edges - keep previous map in "additional bump mapping" slot  (Read 1917 times)

2015-10-09, 17:20:52

maru

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If there is a map in bump slot, after changing it to CoronaRoundEdges and picking "keep old map", it gets transfered to "radius" slot. I think it would be more sensible to keep it in "additional bump" slot. Does it make sense?
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2015-10-22, 16:03:01
Reply #1

Ondra

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Done
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)