Author Topic: more then 255 lights  (Read 10992 times)

2015-10-20, 14:52:11
Reply #15

Ondra

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We are anticipating the solution in daily builds sometimes in november
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-10-20, 14:54:30
Reply #16

atelieryork

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Good news! It's a regular issue here on big external scenes.
Alex York
Atelier York
www.atelieryork.co.uk
max 2016 sp1, corona 1.3 final, win 8.1. pro

2015-10-20, 15:10:50
Reply #17

peterguthrie

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very good news

has become an issue here even on smaller scenes!

2015-11-17, 23:21:36
Reply #18

peterguthrie

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just bumping this upwards as having many lights in a scene is going to be hugely important for us if we are to start using corona more in production

2015-11-17, 23:58:55
Reply #19

Ondra

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just bumping this upwards as having many lights in a scene is going to be hugely important for us if we are to start using corona more in production
We already have working solution, but we are doing some "spring cleaning" of our codebase first, so stay tuned
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-01-11, 16:00:21
Reply #20

j_forrester

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Hi Ondra,

Any chance you know when will have access to this new version. I have a scene i'm currently working on with 600+ lights and this would be most useful!!!!

Many thanks

2016-01-11, 16:23:09
Reply #21

Ondra

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hopefully about a month
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)