Author Topic: Displacement bug in alpha 5 RC1  (Read 18706 times)

2013-06-05, 00:45:36
Reply #15

pionier

  • Active Users
  • **
  • Posts: 85
    • View Profile
    • my portfolio
btw, what number do you guys put in 'max subdiv per poly' ?
Peter Kolus, Senior 3D artist:
www.peterkolus.com

2013-06-05, 00:56:14
Reply #16

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
no, this is not planned for A5
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-05, 01:03:55
Reply #17

relox

  • Active Users
  • **
  • Posts: 47
    • View Profile
Thanks keymaster :), but in the future probably will have that option? or neither?

2013-06-05, 01:04:43
Reply #18

Tom Zamorin

  • Active Users
  • **
  • Posts: 83
    • View Profile
    • my gallery
When to expect correct version A5 with displasement for 3dsmax2012?
Thanks.

2013-06-05, 01:14:07
Reply #19

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
Thanks keymaster :), but in the future probably will have that option? or neither?

yes, it will be added at some point
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-05, 01:14:23
Reply #20

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
When to expect correct version A5 with displasement for 3dsmax2012?
Thanks.
in 2 hours
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-05, 01:27:46
Reply #21

Tom Zamorin

  • Active Users
  • **
  • Posts: 83
    • View Profile
    • my gallery

2013-06-05, 02:52:10
Reply #22

Chakib

  • Active Users
  • **
  • Posts: 787
  • Corona Omnomnomer !
    • View Profile

2013-06-05, 11:33:10
Reply #23

Polymax

  • Active Users
  • **
  • Posts: 830
  • CG Generalist
    • View Profile
    • maxkagirov.com
Thanx, work fine!
Corona - the best rendering solution!

2013-06-05, 12:13:18
Reply #24

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13740
  • Marcin
    • View Profile
Hi everyone,i know this isnt the topic to talk about but i like to know if in this release of alpha v5 will come a new option of keep continuity on displacement map like in vray or near in the future?, since im having some problems with displacement corona v4 i attached a pic of the settings i use and the map. thanks a lot keymaster for such a wonderful render engine.

There is a temporary workaround for this: apply "smooth" modifier with a high value to smooth all the faces together. Should work fine in most cases.

btw didn't find any bugs in rc1 or rc2 yet
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-06-11, 02:17:51
Reply #25

relox

  • Active Users
  • **
  • Posts: 47
    • View Profile
Thanks maru, but i already tried that option, its the image i attached its turbosmoothed with 3 subdivisions, some cases work if i apply brick maps, but didnt work if i appply stones maps.

2013-06-11, 10:59:59
Reply #26

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13740
  • Marcin
    • View Profile
I didn't mean subdividing mesh, just smoothing faces. Not using turbosmooth or meshsmooth but "SMOOTH" modifier. But it looks like it doesn't work in A4 anyway. :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-07-16, 15:59:15
Reply #27

rekkosta

  • Active Users
  • **
  • Posts: 5
    • View Profile
Hello to all! its really will be good to make the option "keep continnuity" at the edge of geometry

2013-07-16, 17:07:56
Reply #28

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13740
  • Marcin
    • View Profile
Really, doesn't ANYONE read what I wrote? :D
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-07-16, 23:26:30
Reply #29

rekkosta

  • Active Users
  • **
  • Posts: 5
    • View Profile
Thank you maru