Author Topic: Eugene Perma  (Read 9233 times)

2015-09-08, 19:14:19

aurelien.jagla

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Hi everebody, I need your help for a personal cosmetic project.

Do you know how separate 3 shaders on a alpha map ?
1) Black Shinny
2) Gold
3) White (letters)

In this exemple, I use blend with slot 1: Black shinny, slot 2: gold and slot 3: alpha mask

I don't know if you understand my worries ?
Thanks

2015-09-08, 20:42:23
Reply #1

Nekrobul

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Siply create one more layer in blend and make separate mask for golden and white areas.
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2015-09-09, 18:57:51
Reply #2

aurelien.jagla

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Thanks you very mutch for your help and your speed ;)
This is the render, if you have any comments, it's cool.

2015-09-20, 01:46:38
Reply #3

mitviz

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looks great
Mitviz
Professional Modeling and Rendering Solutions
Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

2015-10-15, 10:44:30
Reply #4

aurelien.jagla

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Thanks for your comment and sorry for the late, this is not the final render, I will post the finished render soon ;)