I deleted all CameraMods - no change, still getting the crashes.
It got a bit better with the merged file (well, it will take longer until max crashes...) but it crashes reproducibly if I change the viewport lighting mode from Shaded to Realistic. Seems like it's the viewport that crashes it, but why ONLY with Corona, and only AFTER a canceled render, not before?
The scene used to work perfectly with Corona before, I was working on it on-and-off for some time with various dailies and final versions, but the crashes seems to occur only since 1.2, there was not a single problem before and now it's 100% reproducible.
The only change that I made to some materials was that I'm using Shell materials on some objects to switch between two versions. However, these objects are not visible in the viewport nor in the rendering when the crashes occur.
Attached is another minidump from the viewport mode switch attempt, no clue if it makes sense to upload it, just in case.