Author Topic: Car Paint Tutorial  (Read 13864 times)

2015-09-07, 11:04:26

Ludvik Koutny

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Hi, here goes another tutorial. This time focused on creating car paint.


2015-09-07, 13:36:28
Reply #1

-Ben-Battler-

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Thank you, appreciated!
Is there a difference from the one that appeared a few days ago?
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2015-09-07, 15:53:30
Reply #2

Ondra

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we uploaded it few days ago, but did not publicly announce, as it was featured on 3dtotal exclusively for few days. It is the same video.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-09-07, 17:41:27
Reply #3

-Ben-Battler-

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Okay, thanks for the info.
Visit boxel

2015-09-07, 19:17:56
Reply #4

picfad

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Can you share scene without car for testing :)

2015-09-07, 22:01:37
Reply #5

Adi

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Few days ago I was looking at a new VW Passat with the same paint as you made in third tutorial (Car Paint Flakes) and thought it would be a cool thing to make in Corona.
Awesome as always , thanks for sharing this.

2015-11-11, 06:16:14
Reply #6

claudiostacciarini

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Nice, thanks for share!

2016-12-02, 08:39:43
Reply #7

BishopDesigns

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Hi all...thanks for this tutorial...but after weeks of car paint r&d's including this one, i still can't get a realistic look...even after post work, just not satisfied with my results...i think maybe with the new pbr in corona mtl this tutorial should be revisited...a 0.3 glossiness value in 1.4 is like 0.0 in 1.5...and i also realized corona's falloffs from the fresnel effect is different from that of 3ds max of which that of corona is more accurate hence i suggest maybe a custom corona falloff map for more accurate blendings of layered materials...
Talent is never enough...never stop improving :)

2016-12-02, 14:56:44
Reply #8

maru

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Just updating this thread too, to avoid confusion. ;)

Marcin Miodek | chaos-corona.com
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2016-12-02, 16:27:35
Reply #9

GranDosicua

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after weeks of car paint r&d's including this one, i still can't get a realistic look...even after post work, just not satisfied with my results...
What happen to your renders to see them non-realistic? In my own experience, Corona works very good with car paint but some advanced effects need a bit of time to find the trick. Pearl effect, sparkles, microscratches... all can be done!
Corona RenderER. C'mon, is not so difficult...

2016-12-02, 23:44:36
Reply #10

BishopDesigns

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@rawalanche, cool name, thanks for making these tuts :) @maru...thanks for the update...hoping to see more tuts on other car paint types eg- metallic, pearl with vibrant colors etc... @gran...of course i know corona is able to create anything :)...its a matter of how to im after on here o...im still yet to get a perfect pearl effect
« Last Edit: 2016-12-02, 23:51:36 by BishopDesigns »
Talent is never enough...never stop improving :)

2016-12-03, 13:06:41
Reply #11

BishopDesigns

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@gran...knowing this was done with corona gives me hope...lol...its by the famous jeff patton
Talent is never enough...never stop improving :)

2016-12-04, 15:57:06
Reply #12

GranDosicua

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knowing this was done with corona gives me hope...lol...its by the famous jeff patton
Haha! Inspiration is good, but you have to think that if he can, you can too! Try to understand the behavior of the things you want to do in the real world and then reproduce it in Corona, you'll see your results improving quite fast. The key to get that quality is patience to keep trying, nothing more.
Corona RenderER. C'mon, is not so difficult...