Author Topic: Crash when replacing the global override material  (Read 3252 times)

2015-09-02, 14:45:18

pokoy

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Corona 1.2.1, max 2016

I had a material assigned to Global Material Override slot and attempted to replace it with a different material, it replaced fine but after a few seconds Max crashed. I'm attaching the minidump from the crash report. Tried to reproduce but no success so far...

2015-09-02, 15:51:00
Reply #1

Ondra

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Can you install SP1 and produce the minidump again? I cannot load symbols for it...
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-09-02, 16:37:51
Reply #2

pokoy

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Aah crap. I guess you mean SP1 for max? Will do but I won't be able to play around and try to reproduce for some weeks now.

2015-09-02, 16:41:27
Reply #3

Ondra

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yes. It seems the minidump is from non-SP version, so I cannot open it. Unfortunately autodesk does not allow debugging non-SP versions :/
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-09-02, 17:51:45
Reply #4

pokoy

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yes. It seems the minidump is from non-SP version, so I cannot open it. Unfortunately autodesk does not allow debugging non-SP versions :/

That sucks, I'll try to come up with a new minidump anytime soon, then. Thanks!

2015-09-07, 13:47:08
Reply #5

Ondra

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ok, cant wait!
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-09-07, 14:37:05
Reply #6

pokoy

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I won't be able to have a look at this in the next days, currently trying to solve other issues with some (much) pressure in the back. Will look at it again when I have time.

2015-10-07, 16:25:24
Reply #7

Ondra

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unable to reproduce
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)