Author Topic: Girl Head Scan  (Read 4099 times)

2015-08-26, 22:47:30

Nauh

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Hi Everybody!

I want to share with you a project I am currently working on, haven't had time to continue with this for a couple of months but I hope I can finally finish it in the next weeks.

It is a 3D scan of a friend of mine done with agisoft, this is already cleaned and refined.

Really struggled with the SSS settings to get a look that I liked and ended up with what I would call, weird extreme settings.

C&C are welcome.




2015-08-27, 10:54:07
Reply #1

Christa Noel

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hi nauh, that is great work for the skin shader I think.
but maybe it could be tweaked up by just put some tiny softy natural hair on some area in face. :)

2015-08-27, 12:06:48
Reply #2

maru

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For me it looks very "soft". Like rubber, a bit too transparent. When I experimented with skin I found out that adding 2 layers of reflections seems to help. First one had very low glossiness, and the second one was more shiny, like a tiny layer of sweat. Reflectivity with very low glossiness also adds a nice falloff-like effect on the edges.
The eyes look very natural!
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2015-08-27, 19:32:41
Reply #3

Bigguns

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Cool effort man. Hair stuff needs more work, skin more high frequency's details, multi lobe reflectione tc, but, you manage to get the best out of the sss .. I can't wait till Corona get hair and skin shader.. I don't know why it take soooo long to do these 2 shaders.. and I hope it will be at least equal or better then the Alshader in Arnold.

This couple with the fantastic GI of crorona.. it will blow everythinsg out there.. :)

2015-08-27, 23:16:41
Reply #4

Nauh

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@noel20

Glad you liked it and thanks for reminding me about the peach fuzz, definitely something I want to add but always find myself forgetting about it.

@maru

I agree with you on the softness and it's something I've been struggling a lot, have done many different iterations and when I change the parameters I feel it drops off too quick to the other side and the skin starts to look too hard.
Thanks for the tip on the 2 layer reflection, definitely gonna try that and hope it helps along with the peach fuzz and higher frequency detail I am planning on adding later. Glad you liked the eyes!

@Bigguns

Thanks man! Hair is totally wip right now, it's just a reference as it helps me judge better how is the overall piece turning out, I agree with you on the high frequency, I think it's the next step.
I'm really looking forward to hair and skin shaders, hair shader has been really tricky as I've never done one from scratch before.
What do you mean with multi lobe reflection?

2015-08-28, 03:48:08
Reply #5

Christa Noel

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First one had very low glossiness, and the second one was more shiny, like a tiny layer of sweat
yes, that's a great great point
The eyes look very natural!
I forgot to mention that. lovely eyes :)

waiting for the updates man :D I really love human CGI making eventhough I have no any idea how to do that

2015-08-28, 09:58:44
Reply #6

romullus

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Lovely head. Area between eyebrows and nose tip looks very natural and lifelike. Keep posting progress!
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