hi, guys,
In my scene I have several identical objects ( several thousand), to simplify the scene and its management they are proxies and instances.
the problem is they all have exactly the same mapping.
how can I add an uvw map to all of them or can I add a unique uvw map modifier to each of theme or how can I move or rotate their mapping to have a different appearance.
There is no way to add a uvw map directly to the proxy, I found that by adding an edit mesh modifier the UVW Map could be added. The trouble is I can modify the mapping in the viewport, but the render image isn't affected.
Any suggestions.