Hi there,
HLeandre,Alessandro,Polymax,jjaz82,hglr123,alexisliza Thanks guys !
Rawalanche-what You mean by volume effects ?
kumodot,
All particles are done inside nuke, and used to generate smoke and heat distortion. I did a simple gizmo whitch only needs animated points exported from 3ds max, pointing where engines are in space. And this works on all scenes pretty much automatic.
Some dust elements are from footage, placed on cards in nuke-3d space, with camera from 3ds max.
Keymaster- about 7,6mln poly, some 16k textures done in mari. I cant speak about movie details atm :).
michaltimko-and dat azz ;)
kregred- yeap
lacilaci- they will be eventually a moff but after some time :)
Chakib-
Intel Core i7 3770 3.4GHz BOX
Zotac GeForce GTX 650 Ti 2GB DDR5 PCI-E BOX
Patriot DDR3 8192MB 1333MHz CL9 Signature Line x3
Kingston V+200 SVP200S3/120G (2.5", 120GB, SATA/600)
kennyisimi- after effects is used just to do montage and fonts, i hate this software, its like 1992 c64 speed. And iam totaly in love with nuke. Capybaras are totally coming to reality ;)
relox- shadows are rendered via mental-ray, and comped in nuke
once again, thx guys for nice feedback :):)