Hello, I have been having the problem of using max 2016 for a couple of weeks already and noticed that the viewport is slowing down to switch from shaded to wireframe to the point of having to wait a few seconds (20-30s sometimes, depending on the number of Corona Bitmaps used on the scene) for it to switch. It was ok before because it was just a little, but now with the whole scene assembled it is unbearable to switch for a simple edit.
I tried moving the textures to the good old max bitmap reader and the VP is switching in the blink of an eye.
Any idea why? I can provide an example scene if needed.
Regards,
PS:
Using July 21st daily, but the 1.1 version is the exact same.