I already requested this, it was moved to resolved requests, I wanted to update my request but the forum suggested to start a new request so here it is.
In reference to my original request:
https://forum.corona-renderer.com/index.php/topic,6753.0.htmlI am facing a situation where in order to get some useful passes I'd need to replace 500+ materials only to achieve a plain reflection pass with preserved bump.
Can we - please! - have this added as an option in the Mtl Override section. Since the original reply to my request stated it would clutter the UI (besides that it's not easy to implement), you could easily solve this that way:
Preserve: [] Displacement [] Bump
I know there have been requests to add an transparency/opacity switch to this section to so maybe all could be done in one go...? If this is too much for the main UI, maybe adding an override pass would be a viable solution.
Preserving bump is really common and needed in an mtl override option, please consider implementing it.