Author Topic: Black bitmap after saving to .hdr from default VFB  (Read 2829 times)

2013-05-21, 19:50:04

maru

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Happened in previous daily build, now tested with today's and it's still here. After saving image to .hdr from "default" frame buffer you get a black rectangle. It's ok if you save from custom wx widgets. Tested in 2 different scenes.

Got myself a surprise after 30 minutes of rendering. ;)
Marcin Miodek | chaos-corona.com
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2013-05-21, 23:03:15
Reply #1

Ondra

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works fine for me. Which 3dsmax version are you using? Are you maybe using some region rendering?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-05-22, 10:24:34
Reply #2

maru

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Damn, now I checked it and it works. Could it be due to low RAM?
Marcin Miodek | chaos-corona.com
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2013-05-22, 11:55:42
Reply #3

Ondra

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Probably. Its entirely 3dsmax issue, and 3dsmax is f**king magic :D
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-05-22, 12:21:40
Reply #4

maru

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Ok. Delete thread.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us