Author Topic: Standard materials, Corona and reflections  (Read 2139 times)

2015-06-30, 20:52:14

melviso

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From my research on Corona, seems it supports Standard materials, but reflection seems to be a problem. In mental ray, u could add raytrace map to the reflection slot to get full reflections. It doesn't seem to be the case. I am experimenting on something, is there a way to get reflections using standard materials in Corona?

2015-07-01, 13:36:15
Reply #1

maru

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Standard material is supported but it will never work the same as in scanline so you can forget about raytrace, thin wall refraction and similar legacy stuff. To enable reflections, simply increase specular level. It looks like it's impossible to get sharp reflections, though. Why do you need this anyway? :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-07-05, 17:49:13
Reply #2

melviso

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Thanks for the explanation. Was experimenting with something. Nevermind.