Author Topic: Some additions to CoronaBitmap loader  (Read 2168 times)

2015-06-17, 16:11:48

denisgo22

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Using new Corona Build 1.01 and Corona Converter i found some limitations and inconvenience.
1/The script Corona Converter 1.12 ignores map channel for UVW in textures.
(if i have texture with map channel NOT 1)
2/I have not using Crop/Place option in texture same in Standart 3dmax Bitmap, because CoronaBitmap has no button View Image in textures options, and cropping process some difficult.
3/PSD photoshop format not supported.

2015-06-17, 16:47:10
Reply #1

racoonart

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Using new Corona Build 1.01 and Corona Converter i found some limitations and inconvenience.
1/The script Corona Converter 1.12 ignores map channel for UVW in textures.
(if i have texture with map channel NOT 1)
Hmm, working absolutely fine here. Can you elaborate under which circumstances it happens? (or share a scene with 1 map in it)
Any sufficiently advanced bug is indistinguishable from a feature.

2015-08-07, 00:25:40
Reply #2

Ondra

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added all except for psd, we will investigate if it is possible
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)