Author Topic: Odd Shading/Reflection Pattern ?  (Read 2921 times)

2013-05-04, 15:04:18

higgledyhiggles

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Hi,
someone`s probably seen this before.
Was using CAD data but also created a tube next to it to test (on the right).
weird black patterns.
Corona Sun, reflect map in environment channel. Not much else.

Converted from Vray.
Using Alpha 4
cheers
Higgles

2013-05-04, 15:20:51
Reply #1

Ondra

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Can you upload the scene please?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-05-04, 15:48:22
Reply #2

higgledyhiggles

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Sure,
stripped out a few bits because of heavy cad. still the same.

did a couple of test and I think it`s the same Scale issue I had before with the environment map going weird.
I attached the camera, objects and light to a dummy and when you scale it it gets worse/better.

Issue is how do I know where to work scale-wise ? 3dsmax tends to be a bit `flexible` on those issues unless you`re doing strict architectural stuff.
 
attached.

Scaled up 10000
why are my scales always mangled 8)
« Last Edit: 2013-05-04, 15:56:17 by higgledyhiggles »

2013-05-19, 14:55:50
Reply #3

Ondra

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Fixed (was unrelated to envmap)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)