Hi,
this is my first simple test scene completed.
I'm really impressed by the performance and lighting efficiency of Corona
The materials are very simple, in this scene i've tested only bump and some ramps
DOF is from the camera, totally computed by corona.
A little color correction in PS with lighting/contrast/saturation/ adjustment
With this scene it crashes very rarely, i think Maya do the wrong thing in the wrong time. As always :)
PS.
Haggi, a very useful shader (imho) would be a Curvature Shader like this for MR
http://www.tomcowland.com/mentalray/tc_curvature/