Okay, so this is the approach i used:
First, i opened the scenes and rendered them exactly as they are to compare relative performance of my computer VS yours:
Vray version on my PC clocked at 5m 32s
And Corona version did at 6m 52s while also being noticeably noisier:
Now, i did following steps to unify conditions for both renderers so we can do objective comparison:
In Vray scene:
- Enabled Reflective caustics to match scene difficulty closer to Corona
- Enabled Reflect on backside option in refractive materials so that Vray computes internal reflection same way as Corona.
After these changes, Vray render took 6m 45s while noise level remained pretty much the same:
In Corona scene:
- Removed ground plane to match scene conditions to Vray SkyPortal simple mode
- Decreased blue glass refraction glossiness to better match vray
- Increased skylight turbidity to better match Vray sky model
- Enabled refractive caustics to better match the vray render
And i did also following steps in attempt to optimize Corona:
- Redone portal lights to be sure they are placed correctly
- Used bucket renderer to take advantage of adaptivity
- Decreased MSI to 10 (We don't have as many options to tweak speed as Vray, but we still have some like this one :))
The resulting render took 6m 34s (about 10s less than Vray under identical conditions) and achieved very similar noise level to Vray output:
Scene file is attached as CoronaBetter.rar
EDIT: Also attached 2012 version of the scene as well. I hope it won't mess up settings.