Author Topic: Proper preview of Sunlight in the viewports  (Read 2638 times)

2015-05-12, 12:55:40

pokoy

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I would love to see proper preview of sunlight in the viewports. Currently it affects the viewport but it has a locked position and only respects the sun's color, both rotation and angle have no effect whatsoever.

It's not a big problem but for any kind of previz done in Nitrous I need to create additional lights which can get difficult to manage.

2015-05-12, 13:25:55
Reply #1

maru

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Hi, I checked and you are right about Corona sun object, but if you create a 3ds Max daylight system and pick Corona Sun as sunlight, it should behave properly.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-05-12, 14:35:56
Reply #2

pokoy

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Hi, I checked and you are right about Corona sun object, but if you create a 3ds Max daylight system and pick Corona Sun as sunlight, it should behave properly.

Ok, will try that instead. Thanks!

2015-07-08, 14:13:47
Reply #3

Ondra

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done
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-07-08, 14:56:29
Reply #4

pokoy

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