Poll

2 features you want the most:

Shadowcatcher material
16 (9.1%)
Interactive rendering
69 (39.4%)
Distributed rendering
29 (16.6%)
Proxy plugin
25 (14.3%)
Scatter plugin
29 (16.6%)
Material override
7 (4%)

Total Members Voted: 106

Author Topic: Alpha v4 wishlist  (Read 53977 times)

2015-05-08, 18:04:50

Ondra

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edit: I removed implemented items, and reset the voting - lets go for A4

Ok, what do you want in Alpha v4 the most?

Feel free to suggest other MAJOR new features/improvements which are not already in the poll

edit: Mac version is not in the list - it is a complex feature that has its own time schedule, independent of this poll
« Last Edit: 2015-06-12, 15:32:37 by Ondra »
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-05-08, 18:24:42
Reply #1

rendertime

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To implement DR with interactive rendering.
To have Dr running as a service and a central license server!

2015-05-08, 18:36:06
Reply #2

Alexx

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Make for OSX pleaaaaase!
All readers of this text are fictional.

2015-05-08, 18:38:43
Reply #3

koldi

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IES lights support! (unless it's implemented already, coz I had no time to check) Anywya i love you for V2!

2015-05-08, 18:54:40
Reply #4

illbru

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A feature that i'd really like to see is the possibility to choose which different texture (of the same material)  to display in the mapped object.
This is present in maxwell and i really appreciate it, i try to explain better: If you have a material with a diffuse plain color and a bump map you can choose to display that bump map instead of the diffuse color, this helps a lot to interactive map an object or set texure size.

2015-05-08, 19:14:03
Reply #5

fLuppster

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I would love to see a powerful scatter plugin combined with interactive rendering.

2015-05-08, 19:25:21
Reply #6

islam07

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I'm doing architectural rendering cinema 4d, and very much like to see the crown scatter alpha 3.

2015-05-08, 19:25:51
Reply #7

maru

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To implement DR with interactive rendering.
I remember Ondra saying this will never happen in any version of Corona as the lags caused by DR would render IR useless.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-05-08, 19:42:54
Reply #8

pBarrelas

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Corona Compositing Tag is a must!

2015-05-08, 20:10:20
Reply #9

Han

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Corona Compositing Tag +1
and Better built-in material support

2015-05-08, 20:20:11
Reply #10

Shawn Astrom

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SSS Shader, volume material and full support of C4D's procedural noises and shaders.

Thanks guys! V2 is looking amazing, multipass is great!

- Shawn

2015-05-08, 21:10:52
Reply #11

PLUSMINUS

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more settings of the camera (360 Panorama)
corrected displacement

2015-05-08, 21:19:32
Reply #12

Fythos

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Interactive rendering would be awesome and it is my main choice, as a new guy in 3D it is just great to learn how the settings work in real time and i suppose those who work with 3D would love having it.

On a non-realistic request, though i hope someday Cinema4D or Corona achieves this, is a a Material Node system.
It is a crazy idea i suppose and extremely difficult task however it would most definitely make the difference with other render engines.
I saw some videos from Arnold renderer and it seems it can be achieved.


2015-05-08, 21:58:20
Reply #13

Visual Pie Workroom

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Corona Compositing Tag +1
SSS Shader, volume material and full support of C4D's procedural noises and shaders. +1
Interactive +1
Distribute +1

2015-05-08, 22:31:41
Reply #14

NicoB

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Hej,

just one simple request / wish;
Please set the "bump-amount-value" a bit lower.
In some situations (fabric etc) I feel like going under 0,001 would give the correct result..
but it´s not how it should ment to be (?)

I´m very happy to see C4D becoming your maybe second main platform beside MAX :)
If it´s not too far behind the MAX Version in future..would be great!

So, thank you again for your outstanding work!

All the best