Author Topic: Living area  (Read 2420 times)

2015-03-28, 19:37:33

Seabass

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Last work in corona 1.0
waiting for the critics and tips))
Thanks

2015-03-29, 00:33:43
Reply #1

Cyanhide

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1) Your position of the sun is very weak, try to use an angle so you get some nice play with the shadows. Shadows make up half the image ( personal opinion )
Right now its behind your bulding and kinda "meh "

2) The sky itself could use a bird or two, maybe increase the exposure on it also.

3) You where a bit lazy on the grass, I presume you're using forest pro ( if not, buy it no regrets )forest pro has a feature so your grass doesn't overlap a certain area. Right now your grass its geometry is over your border. Also it could use some variation in height and color.
4) You're street needs a big texture map, or use blend materials to make the tiling less noticeable. It can be something simple as rotating on map at a 45° angle. It'l make a world of difference.

5) People, people are cool use some cutout people.

And last, play with contrast/exposure, right now the image feels kinda flat.


Hope this helped! :D

And for me personal : Where did you buy those bushes? I need a pair of those!


2015-03-29, 19:20:43
Reply #2

Seabass

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Thanks for you're advice!
what kind of bushes you need? (write me in personal message)

2015-03-30, 14:06:03
Reply #3

PROH

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Hi Seabass. I agree with Cyanhides comments. I also think you should give you trees more variance in size and rotation. Right now they are to uniform. You could easily make them a bit more randomized by using a randomnizing script.

And yes, your hedges are great. Is it XFrog?

Keep it up.