while even Pixar uses physically based path tracer for their new movies.
I was going to write the same :- ).
What you request, is not stylized rendering, which today is used as artistic choice on top of physically based behaviour (which doesn't equal photorealism ! just that lights, and reflection naturally happen in places where they should, and you don't need to fake them).
Rather, heavily tweakable renderer where you choose to which extent you want certain features to interact and mostly tweak bias to get speed (or perhaps sometimes even art direction).
With that in mind, that's not what Corona might excel as it's based on out-of-box realism and easy/simple approach rather then flexibility robustness, but I would say the same, simply try it.
Unless you tried it, and you're battling noise&render time. Which again, is different issue altogether, to which the answer is mostly to accept it.
Corona doesn't really accomodate the type of workflow in lie of "ambient light instead of GI + AO" for example. It works best when you align your workflow to how it works.