Octane Standalone is very good. The 3ds max integration is done by Karba (Multiscatter programmer). From my point of view, is slow (the integration in max, not Octane).
This is the main reason I didn't buy the max license. But I'm Octane Studio licensed user. I bought the first beta, many years ago, at 49 euro =)
I hate Studio and Standalone software. I remember the first version of Maxwell. It's not for me and my job. Go back and forth between 3ds max and Studio version.. brrr...
But the main question, like Sam Lapere said, is that every year, GPU doubles the power. Do you remember the good, hot GTX480, 3-4 years ago? In comparison with the Tytan is x10 time faster.
And if I look Brigage, it can handle many polygons! 480 was with 2 GB RAM. Now Tytan with 6. Next GPU will have 10 or more VRAM!
Can we say the same for the TOP CPU pro-onsumer (not dual/quad Xeon)? do they double the power every year? Absolutely no!
The CPU development , from my point of view, has stagnated for many years!
And change PC is very expensive (motherboard, CPU, RAM, cooler, Windows license, etc... ) and you need space and many cables.
Two Tytan, in price, are like one PC, but with more power, no spece, no cables, nothing. Very scalable system.
I don't image how Corona will be fast in GPU version!!!!
But Ondra is clean: no GPU version for Corona. But... guys, run inside a city in realtime (30FPS in 1080p) with PT/PT+SKINNED MESH+RAGDOOL+RIGID BODY SIMULATION is really cool!
I know well. The Corona programmers will be very quick and good =)
But Nvidia GPU programmers/engineers run very fast! Every year more and more...
Look the first post in the Sam blog (2010?). And look, after 2 years, thanks to the new Nvidia GPU, what they have been able to achieve: a realtime PT videogame!
I am stupid and ill-informed. And I will not criticize anyone.
I'm just trying to understand and discuss with you. With people definitely more prepared than me ^__^