Author Topic: Corona light intensity maxed out by State Set change  (Read 3149 times)

2015-03-12, 19:22:27

nauticus25

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Apologies if this is user error.  I'm trying to set up lighting passes with State Sets and CoronaLights (until Corona gets a VrayLightSelect equivalent render element... hint hint).  So I turned off all the lights in my scene, set up a state, set it to record while I turn some lights on.  Then I stop recording, make a new state and set it to record while I turn some other lights on.  When I reactivate the first state, the light intensity has been maxed out at 999999, which is not what I set it to.  I can reset it to the desired amount, but when I reactivate that state, it's back at 999999. Here's a screencast of the problem: http://screencast.com/t/2rxQJfd3xnvj.  This does not seem to occur when using regular Photometric lights.
i9-12900K @ 3.2GHz, 64GB RAM, 3090ti
Max 2025, Corona 12

2015-04-01, 12:31:34
Reply #1

engelik

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I'm having the same problem, I'm testing the corona trial as an option for using corona in a production. But this is kind of a deal breaker since we were looking into state sets to split our renders up.
It seems to happen as soon as you change any setting on the light proprieties on a different state set.
Do you have any idea if this will be fixed soon?

2015-04-01, 14:52:26
Reply #2

Ondra

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I could just add switch to use correct units, but I would like first to try to find some better solution (not involving adding arbitrary switches). It is currently not high priority, since we are still setting our support pipeline and solving some crashes.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-06-08, 16:43:25
Reply #3

Ludvik Koutny

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2015-09-16, 00:16:11
Reply #4

Ondra

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fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)