Author Topic: 360 vr  (Read 1604 times)

2015-03-10, 13:27:04

hrvojezg00

  • Active Users
  • **
  • Posts: 278
    • View Profile
    • www.as-soba.com
I need to export a few 360 vr images for quicktime, but when I try CoronaCameraMod spherical projection type, horizont turns out distorted. What am I doing wrong?

2015-03-10, 13:28:48
Reply #1

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
do you have the camera perfectly level (target and origin with same Z coordinate)?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-03-10, 14:53:49
Reply #2

hrvojezg00

  • Active Users
  • **
  • Posts: 278
    • View Profile
    • www.as-soba.com
I used veritcal tilt, thanks alot!