Author Topic: render of server nodes  (Read 3741 times)

2015-03-02, 09:12:56

ignicapillus

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Hey!
this is my first commercial project with Corona (still Alpha 7), and to be honest one of my first works with Corona in general.
I was amazed by the render speed. Images were about 12 MP; after the first hour they were almost usable, and noise-free in 2 hours, with medium hardware. In the second pic you see a 1:1 detail.
Setup was straighforward too (I come from Vray). And almost no post-production needed!

The image is part of a set for NodeWeaver.
I hope you enjoy it!
« Last Edit: 2015-03-02, 10:51:55 by ignicapillus »
saw & sew, that's what meshes need

2015-03-02, 12:37:15
Reply #1

optionniko

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wow! loving the metal shaders...spot on!

2015-03-15, 15:58:44
Reply #2

iLEZ

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Wow! Really impressive. Care to share a bit about how you make your powder-coated metal look so good?

2015-03-16, 11:42:30
Reply #3

optionniko

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I would also definitely love to hear how you made the aluminium metal, and how exactly did you achieve those tiny flakes?

2015-03-16, 19:39:05
Reply #4

ignicapillus

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I'm happy you enjoyed it!

Attached you find the setup of powder-coated metal; there's a simple metal bump texture set on intensity 0.1

Aluminium is even simpler, medium grey on color slot, white reflections at 0.15, IOR at 40, reflection glossiness at 0.2-0.3... no maps!

saw & sew, that's what meshes need

2015-03-18, 19:26:55
Reply #5

optionniko

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So simple, yet so realistic. Thanks for sharing your materials!