hi, have noticed two things on latest builds, first the velocity channel hangs or crashes complex scenes, it took like 36 hours to parsing a scene or simply max crashes and windows says it out of memory, all the machines with 64 gigs of ram but with no velocity only took 27 minutes to render at full hd, the second thing is that forest (itoosoft) added a edge map slot for corona opacity but it increased my render times by 40%, tested on 5 different scenes, always the same result, animated and non animated trees.