Every once in a while I realize colors and contrast looks differently on other monitors then my own and its really frustrating. Also, every render I save I have to reopen in photoshop and save with ICC Profile of photoshop color settings to appear correctly in Windows photo viewer or alike. I must be doing something wrong.
Yes, because you are using wide gamut color space of AdobeRGB (because your monitor supports it), but not managed environment. Also, it's bad habit to save display color profile into images. Obviously, they will look correct on yours, but not on others. Most people don't have wide gamut monitors (average LCD display still displays <97perc. of sRGB, let alone ARGB), and if they have, they are not Dell2711 with same calibration. Basically it's not consistent approach.
There are few options to go from here:
1)The harder one: Keep fully managed workflow. Not easy as neither 3dsMax nor most web browsers and apps are color managed. Keep HW calibration (or use default factory ARGB profile as long as it still looks good), that's the one in your diplay, not Windows (lesser displays can only do SW calibration). Keep note where your images will be used, if you're sending them as previews, don't attach ARGB, if they're to be printed, the guys printing will have calibrated workflow (hopefully), so it doesn't matter anyway.
2)The easier one. Most modern displays (including 2711) have near perfect sRGB emulation mode. This basically "downgrades" your color gamut to standard that is used across everywhere. I use this 95perc. of time. Unless you're directly responsible for printing the imagery, you hardly loose anything, but you make your life much, much easier. 3dsMax--)Photoshop---)Windows Explorer---)IE10/Chrome/etc...---) Your client's email= 100perc. identicle (minus
his shitty calibrated display :- ) but you can't avoid that).