Author Topic: [Solved] No Material Preview with Blend Materials  (Read 2052 times)

2015-02-22, 01:26:37

siadebisi

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Hi there,
if found a little bug while using the blend material. When assigning a Blend Material there is no possibility to view the Mask- Map in the Viewport. I have to connect the mask to any slot of Material 1 (Value 0) to make it visible.

If there is a Blend Material  connected to my Blend Material I even have to assign a new material with this my Mask- Map to make it visible and change it back after scaling UVW.

Greedz :)
« Last Edit: 2015-02-22, 18:44:50 by siadebisi »

2015-02-22, 09:28:53
Reply #1

romullus

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  • Let's move this topic, shall we?
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It's not bug and has nothing to do with Corona.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-02-22, 18:44:31
Reply #2

siadebisi

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