Author Topic: BMW X5 Forest  (Read 15974 times)

2015-02-11, 16:32:51

Ludvik Koutny

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I had an opportunity to create full CG scene for the BMW model i did earlier. I made it at work, so copyright goes to ProgressiveFX ( www.pfx.tv ). I used ForestPack to scatter the foliage. Car dust is done with pFlow and godrays with CoronaVolumeMTL with single bounce only enabled. MB and DoF is rendered. Composited in Fusion.

EDIT: Replaced YouTube for better quality Vimeo version.
Not a valid vimeo URL





« Last Edit: 2015-02-11, 17:29:16 by Rawalanche »

2015-02-11, 16:59:54
Reply #1

yagi

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wow! best 12 seconds of my life. lol

2015-02-11, 17:05:06
Reply #2

ylucic

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had to replay it a bunch of times because it was only 12 sec :c

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2015-02-11, 17:25:25
Reply #3

Juraj

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I really like the natural flow of camera, reminds me of sport (like Mountain biking) movies where the camera flies on rope but still keeps focus. How did you go around it ?
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2015-02-11, 17:27:39
Reply #4

Nekrobul

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Amazing!
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2015-02-11, 17:43:19
Reply #5

daniel.reutersward

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2015-02-11, 18:21:50
Reply #6

Adi

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Wow , its really awesome.

2015-02-11, 18:50:15
Reply #7

michaltimko

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Fantastic! :) Just wish the video was longer..

Slow it down :))
Coronaut!(c)2011

Supporting Corona in commercial projects since pre-alpha

2015-02-11, 19:33:10
Reply #8

Alexp

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Excelent!, great work. I love the realism of your scene.

2015-02-11, 19:42:23
Reply #9

borisquezadaa

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A few advices on how to achieve a natural environment?. I always have struggled making realistic natural environments, always ended up with some that looks good near or far but no both.
Specifically how do you aproach the terrain material? is it a sinlge mesh? and how do you texture it? (ways to avoid tiling).
How do you scatter grass? (hand painted and references, is it a bitmap, coronascatter?).

Excellent animation. So i assume volumematerial in this scene renders  relatively fast?. How about frame time?
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2015-02-11, 20:26:23
Reply #10

Paulito

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That is a lot of great work right here!

2015-02-11, 20:40:38
Reply #11

aTanguay

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Yes sir! Tasty work! Mmmmmhmmmm

If I had to critique anything, I'd say the scene needs more scared animals jumping out of the way. That would add lots of nice tension to the scene.
Please refer to this for deer animation reference...


;-)

Congrats...looks great.

2015-02-12, 04:40:16
Reply #12

JeffPatton

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Freakin' awesome man!  I love it.  Camera movement is sweet too.  Great work!
Workstation: AMD Threadripper 1950x on ASUS ROG x399mb with 64gb DDR4 RAM (3200 running at 3000) and 2x EVGA GTX 1080 ti GPUs (win10 pro)

2015-02-12, 05:42:12
Reply #13

Christa Noel

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f**k*n awesome!!! I can't stop my finger, it always re-click the play button when the video end.
would you like to share the volumemtl setup for godrays?

2015-02-12, 08:44:45
Reply #14

blank...

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I usually abide by the forums "no awesome comments" rule, but this is awesome! :)