First of all 300dpi for A3 is not needed, go down to 150 dpi instead. It will speed your render up by a factor of x4. I have an A2 Movieposter test print in 150 and 300 dpi, no way I'm telling the difference apart from futher than 20cm. Consider it, let's stop this stupid rant, shall we?
You scene is setup mainly ok. The noise comes from missing Direct Illumination samples, which should've been generated by from the window area. You ahve an HDRi in combination with very big panes, which results in ultra soft shadows, and therefore in a big big need for sampling. Since you rendered at a high res and with default settings, you didnt sample direct light enough, but sampled the crap out of those edges, who didn't need it.
Your floor has translusency... why would you do that? A wooden floor is not a leaf.
You used a very highres on the floor to avoid tiling I suppose, thus the map is high res in itself, but low res for the individual panels of wood. There are only pixel thick Bumps running across the length of the floor, resulting in a crap load of fireflies, which need sampling. Find a lower res texture in total, but which is higher res for the induvidual panes, thus you will need to tile it.
Either it's a bug opening you scene in a daily build, or you turned off texture filtering - big no no.
Disregarding the lights, the scene renders just as fast as it is supposed to. Turn up the LSM (eg. 10) and the Gi (eg. 32) mult, to sample more efficiently the noise, instead of AA. I'm on dailies, so I have the benefit of the UHD cache, wich speed things up a notch.
There is no such thing as a 7090k, I assume you ment the 4790k, which is exactly as fast as my fx-8350 on 4.6 GHz so you should see similar results, once you turn off the lights and apply my settings. Scene looks good, congrats on that. The difference in bias is small, so I recommend a aggresive Limit on the Max ray intensity (eg. 4)
So you should get an almost perfect image at my res in 20min.
To get Ondra boiling use the Corona speed hack: set max Ray depth to 26, instad of 25.
Adding light portals would definitely help here.
He already did in the scene he posted.