Author Topic: Glass refraction and background image problem.  (Read 5169 times)

2015-01-30, 10:17:51

visualform

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Hi!

I have probem rendering scene in 3ds Max with Corona. the problem is that i have plane with background image and glasses in the scene do not render it ( i have remove glass from the windows ) and it's the same with corona light material on the lamps with some texture  on the lamps on the lamps .  I'm attaching screens with glass material and etc.

Thanks in advance!

2015-02-02, 13:07:53
Reply #1

visualform

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Does anyone know the answer? If there is anything unclear i can write something more.

Thanks in advance

2015-02-02, 13:46:45
Reply #2

Adi

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2015-02-02, 13:48:40
Reply #3

maru

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How did you make the background object? (what material does it have?)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-02-02, 16:54:41
Reply #4

visualform

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Normals are ok, and here is material i used for plane.
I tried marking and unmarking those options "visible in... " all 4 of them.

2015-02-02, 17:22:00
Reply #5

maru

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I cannot reproduce it. Looks like it could be something that was fixed in newer versions. Can you try reproducing it in some simplified version (like my scene here)?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-02-02, 23:32:00
Reply #6

romullus

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  • Let's move this topic, shall we?
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2015-02-03, 09:04:07
Reply #7

visualform

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I used the link above and mark in glass material "thin ( no refraction) and in background material " emit light ". It's working now.

Thanks a lot to all of you!
« Last Edit: 2015-02-03, 09:32:30 by visualform »