Dear everybody,
(jpg is compressed with 65%, but max file size is 1,5mb sorry)
just want to share my naive comparison test between amazing corona 7.2 and fantastic redshift V0.1.10 Alpha for Max.
Hardware:
i7 4930k @ 4,3ghz
Asus GTX 780 6GB (latest driver of NVIDIA)
32 GB Ram
win 8.1
first i want to point out, that this is NO “mac vs pc”, “android vs iphone” discussion…
its just a personal test i did this morning to see which render engine i could/should use for each project, or in which i should invest first in near future… (ciao ciao free public alpha)
i didn’t speed much time on the materials, i just tried to match it as close as i could in 5 min…
i’m very new to redshift, so the material conversion is not the best… and i don’t know how to translate the Fresnel from corona / vray to the “same” value in “facing bla bla ...” and “curve falloff”.
i used the same bitmap texture for “reflection color” and “reflection glossiness”.
i had the impression that, the corona looked more blurred, with the same texute, so i adjusted it a bit…
is there a way to convert this values better?
the lights are all corona / redhsift native area-lights, the size, color and intensity are equal.
hope this is interesting for you guys, again, BOTH render engines are amazing!!
i would be happy if somebody could point out, how to convert fresnel to redshift values, is there a simple rule / calculation?
my personal conclusion:
both are super cool, its really depending what you are going for…
after this test redshift would be my choice for animation and
corona for archvis, i’m sure both can be accomplished vis a vis
cheers
piripi
p.s. after finishing the renderpart, i realized its just 800px resoluion :(
if someone is interested in the exr files let me know