Author Topic: Seaside cottage  (Read 2932 times)

2015-01-11, 14:15:23

Dmitriy Yemelianenko

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One more quick personal project.
Hope you will like it.
Comments and critique are welcome.

Cheers!

2015-01-11, 16:19:48
Reply #1

druwee

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● Nice wood floor - suggest again reducing the shine (play with glossiness value and try also floor generator plug in or sort out bump value because it looks like one big sheet of wood.

● sometimes it's best to show less in each shot so the collection of images tell the story of the room. Trying to cram everything into one shot and every shot can distract from the quality of the designer - checkout the video and article we spoke about on the 2015 quick start post. Really helps with picking shots and angles etc.

● cool work. Keep it coming!

2015-01-11, 18:02:25
Reply #2

maru

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I think most materials are too reflective (they look "wet"), this is probably caused by too high fresnel ior value or glossiness. Leather looks strange, but it's hard to achieve good results (there was a discussion on leather here but I can't find it. maybe this will help: http://coronamaterials.com/?post_type=material&s=leather ).
Bump maps and reflectivity of table too high: https://forum.corona-renderer.com/index.php?action=dlattach;topic=6548.0;attach=26420;image
I would suggest region-rendering some parts of the image and tweaking material parameters.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-01-11, 21:50:52
Reply #3

Dmitriy Yemelianenko

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Thank you guys.
Druwee, I finished this project before your comments about the article, i have already read it, and will try not to repeat my mistakes next work, thank you. The floor is made with floor generator, the gap between the boards is about 2mm and the extrude height is 20mm, maybe its because of camera angle or i should take higher values, i'll try next time.
Maru, fresnel ior on floor is about 3.5 and the color of reflection is 30, glossines about 75, on wood ior is about 2 and metals are 50, i tried to re-create viscorbel's tutorials, maybe in corona i should use another way? Leather was  just converted material from model+model, no tweaking :) the table really looks bad, didn't notice that on previews, region-render will definitely help, don't know why I didn't use it. 
I will find the discussion on leather.
Thank you guys for such good words and critique, very often its really hard to see your mistakes, you look at the work and don't like it but not always understand why. Seems like I made a huge mistake, that I start posting my works so late, your comments are really helpful :)