Author Topic: Residental complex  (Read 5993 times)

2015-01-04, 10:46:33

Spike Spigel

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Hi people! Happy New Year for everyone )
I'd like to show my last work. It is complex of small residential buildings.
For render i used combination of sun+sky. Render time is about 2,5 hours/frame on my personal i7-3930. Hope you like it.

2015-01-04, 12:08:31
Reply #1

form

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Hi Spike, looks very good to me, landscaping is well done, lighting is very convincing. nice work.

2015-01-04, 14:28:25
Reply #2

vinbarg

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2015-01-04, 15:13:43
Reply #3

quadrays

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Looks very good. Shadows are looking very naturally. YOU ARE DOING A GOOD JOB, MAN. I felt them like as photo. Reduce a bit of chromatic aberration and add more sharpness slightly. Not on whole image, just edges. Better way to do it is on a copied layer with mask. Try to play with layers with various colour temperature / tint and mix these parts of picture to achieve slight transition between temperatures.

/// If you are working - don't forget about things you should put into your visualization as effect of HAVING FUN at work :)
« Last Edit: 2015-01-04, 15:17:04 by flameimage »

2015-01-04, 22:42:25
Reply #4

yagi

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These are great renders spike... can I ask how u achieved reflections in the scene, did u place a hdri in only d corona environmental reflection slot? Did u also put d background sky in post or is it a mapped plane in the back of d scene?

2015-01-05, 06:28:11
Reply #5

dartofang

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2015-01-06, 14:08:13
Reply #6

deneb26

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stunningly real renderings...this is the kind of look I would want to achieve.
Could you please elaborate a little on the lighting, materials (esp. glass).

Cheers
Ale

2015-01-10, 09:03:05
Reply #7

Spike Spigel

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Thanks to all!
The sky was merged in photoshop but you can see corona-sky in reflections. Of course it's without any clouds but pretty close in colors and brightness to photo-sky.
There is almost nothing to say about materials except that is quite simple. There are no any blend materials or something like this... I think than simple is best! If you can do simple material that looks good - you are good artist. Usually good-looking material is not a question of "special settings" or a tons of maps on any material slots. If you take any single object it's pretty simple. But in complete scene with a lot of another simple objects and right lighting and composition it's can looks AWESOME. Or something like that...

2015-01-13, 21:08:08
Reply #8

Edvinas

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I love that natural feeling about your images. But simplicity which you have mentioned before, caused some bad effects on several materials. Anyway, overal look is really eye catching :)
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