Author Topic: BUG - UHD and frosted glass.  (Read 2027 times)

2015-01-02, 14:19:15

cecofuli

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Hi Ondra,

why this strange effect? Is it a bug?
If I render directly (not through glass as in attachment) UHD and HD are similar (but, still, there are some differences)
But, without these strange dots...

« Last Edit: 2015-01-02, 14:22:45 by cecofuli »

2015-01-02, 16:35:25
Reply #1

Ondra

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can you send me the scene?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-01-02, 17:05:56
Reply #2

cecofuli

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Sure, look at in attachment. It's a ligh version.
« Last Edit: 2015-01-14, 18:58:46 by cecofuli »

2015-01-18, 17:10:07
Reply #3

Ondra

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thanks for the scene, fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)