Hi there,
be aware that when you switch between Daily Builds and Alpha7.2 any masking render element will behave differently.
This is due to the fact that within the advanced options rollout of the materials "the intention" of the mask option has changed into the opposite from alpha to Daily build. It changed from "visible" towards "invisible".
Very annoying if you render out an animation.....
Maybe it is wise to switch it back to "visible" because:
- alpha users will experience the same thing as they use their old files with the new commercial build.
- users material libraries made with alpha 7 will have the same problem with newer builds.
Or is it possible to add some extra code that the switch between the older and newer builds will take visible or invisible masks into account?