Author Topic: Kitchen render  (Read 2988 times)

2014-12-28, 13:18:35

bumpmap

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My first try with corona, I'd like some pointers on what needs improving.

2014-12-28, 13:36:38
Reply #1

maru

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I my opinion it looks good for a beginning! I like these reflections on wooden table.
I think there are some bright pixels in the corners of the room (top of the screen). Does your room have thickness? If not, you should add shell modifier or add thickness otherwise or these bright dots might appear.
Some parts look too clean, like chrome elements to the right and this pink oven thing but it probably just needs some tweaking. Adding some background would change a lot.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-12-28, 13:50:27
Reply #2

bumpmap

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I my opinion it looks good for a beginning! I like these reflections on wooden table.
I think there are some bright pixels in the corners of the room (top of the screen). Does your room have thickness? If not, you should add shell modifier or add thickness otherwise or these bright dots might appear.
Some parts look too clean, like chrome elements to the right and this pink oven thing but it probably just needs some tweaking. Adding some background would change a lot.

Thank you for the input, you're right about the room guess i forgot I detached the ceiling. I'll see what I can do about the chrome/copper bits and oven.

2014-12-28, 17:16:59
Reply #3

andomar

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only 3 seconds?, please share your settings

2014-12-28, 17:49:50
Reply #4

bumpmap

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only 3 seconds?, please share your settings

Oh, didn't notice that! I resumed the render from the day before, I was hoping it would show the number of passes as I had forgotten, but it showed 0 passes so I rounded up the number to 400.