Quote from: vkiuru on 2013-11-21, 11:27:48Peter, it's nice to have you on board. Did you see my post at the bottom of page 4? I know it's not a complete solution but it's a way to make some of the color variation possible already.I did thanks. Maybe I should suggest that I use the multiscattertexture on the itoosoft forum as a way of spurring them into action ;)
Peter, it's nice to have you on board. Did you see my post at the bottom of page 4? I know it's not a complete solution but it's a way to make some of the color variation possible already.
Quote from: Chakib on 2013-03-24, 23:49:30Yep i confirm, forest pack works like a charm :Indeed, foliage stuff is really fun with pathtracing :) Way easier to setup, especially when we get interactive rendering!
Yep i confirm, forest pack works like a charm :
is there a reason multi-scatter and forest pack require so much ram to render something over 30mill polys, i struggle to keep it under my 24gb limit unless i reduce the amount being scattered, dont have this issue when trying with vray
It's stuff like that where Corona really rocks :) ! pt+pt(No shaders sorry, since all those plants are using VertexColor maps which are currently not working)