Hi all
I tried to make a gravel floor with arroway tex (They deliver displacement tex and diffuse, which I put in the respective channels in the corona material)
When I render, It seems the displacement is not matching the mapping of the diffuse tex (and vice versa)
see examples here. ignore displ roughness please.
diffuse only
diff+displace
Am I overlooking something?
Its the right combination of diff/displ, I tried in Vray and it works there.
thanks a lot
keep up the great work!
bboo