Author Topic: 20 Gigabyte Masterplan test  (Read 2724 times)

2014-12-03, 13:42:21

rombo

  • Active Users
  • **
  • Posts: 105
    • View Profile

I wanted to put Corona Alpha through its paces, and I just did a test with a masterplan on a real job and pitted it against vray on a job re-run. It's a kind of a slum like city where a school is being built. I was looking for some other masterplan examples on the forum, but I didn't find any, so maybe this is the 1st one?

RAM was somewhat higher than V-RAY (3 or 4 gigs, but that could have been also because the scene has changed a bit)

It crashed way less than V-Ray (could be something wrong with the multiscatter plugin and vray) but Corona behaved like a choir girl (very well) with a demon renderer inside :)

It's just a pity to see that Corona doesn't have yet a decent EXR exporter (something that Vray has and works very well) - the 3dsmax one fails to give decent results, and gives you an odd combination of alphas, channels, and overblown beauty pass for some odd reason. I'll  post an example of that later on.





Images are 5k resolution, and rendered for a couple of hours for 100 passes with trillions of polygons :)
The rendering results surpassed considerably vray in my opinion, it has way cleaner definition by default :)

The client only requested aerial views, the project isn't all that pretty but I'll try to get nicer images later and post them here.

Cheers,
« Last Edit: 2014-12-03, 13:49:36 by rombo »

2014-12-03, 14:06:37
Reply #1

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
How long it took to parse the scene? Cool scene. I am doing something similar, but with Lumion. :P

2014-12-03, 14:27:44
Reply #2

Ludvik Koutny

  • VIP
  • Active Users
  • ***
  • Posts: 2557
  • Just another user
    • View Profile
    • My Portfolio
3ds Max EXR saver works just fine. If you are getting overblown output, then you are simply using it wrong :) Max 2014 and newer has automatic gamma handling for people like you. With older versions, you need to know how gamma and linear workflow works, and that you need to save EXR's in linear colorspace, not sRGB.

2014-12-03, 14:48:08
Reply #3

tomislavn

  • Active Users
  • **
  • Posts: 706
  • Lightbringer
    • View Profile
    • My 3docean Portolio
Quite nice :) it's just that I can't keep myself from seeing wood-like texture on these pavements :D
My 3d stock portfolio - http://3docean.net/user/tomislavn