Hi,
I really do not want to get caught in the middle of this.
But: alpha/wire pass never has noise. It may have black pixels. If there is noise in it, it probably means it was created by merging multiple images with black pixels, meaning the input images did not have at least 1 pass finished.
BUT if you compose multiple less-than-1-pass images, you will get better quality result (although slightly darker than it should be). So if for example 30 machines render almost-finished 1 pass, and you merge, you may get 25-passes quality equivalent.
So in the end it is plausible that you got the rendering time you paid for, even though the result has problems. There should probably be a check that makes sure each image renders for at least 1 pass, but that would either mean you would have to wait longer (25 image could be distributed only to 25 machines), or some extra steps would be needed (rendering in stripes)