Author Topic: CORONA materials are changing at every render  (Read 2797 times)

2014-11-25, 17:57:02

marufmadiyarov

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I made a scene and materials are changing per every render: one time it doesn't see textures, other time it just appears black, and other times it just swaps materials to other objects. System console is showing warning in sphere.010.obj and some other .obj and a long DDDDDDDDDDDDD's.
Does anybody know what's going on? because I modeled everything and I need to make materials now, I'm not being able to :(

Maybe: I have 4GB RAM and maybe It just can't load textures somehow, but all my textures are not more than 100kb, and there's not too many of them, about 10-20. Weird

2014-11-25, 18:03:38
Reply #1

marufmadiyarov

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Sorry, I forgot to say I'm using Blender Exporter of corona with a Corona Standalone of latest version

2015-03-19, 13:07:59
Reply #2

djtartak

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same problem here
I can't get to figure out where the problem is
but for some time it works OK - then whith more materials and more texture it gets messy
and unpredictable - switching materials between objects or just textures...

any one can help with that?
perhaps it's the exporter issue...

2015-03-19, 19:48:08
Reply #3

Stan_But

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don't remember if that bug fixed in standalone or not so try to set contrast to 1 (if it set higher) and don't change it