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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Corona Goodies - User Contributions
Iridescent shader
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Topic: Iridescent shader (Read 21901 times)
2013-03-19, 22:18:40
maru
Corona Team
Active Users
Posts: 13390
Marcin
Iridescent shader
Post written as a reply to this question:
http://forum.corona-renderer.com/index.php/topic,576.0/topicseen.html
Here's a quick but effective (I hope so) setup:
1. Create new CoronaMtl
2. In "reflection" slot assign CoronaColorMapper
3. In CoronaColorMapper a Gradient control pop-up window will appear, chose a colour gradient you wish.
4. In "input map" slot assign a standard Falloff map (optionally change mixing curve).
5. Adjust material's glossiness, reflectivity, etc.
I'm attaching the scene file if you want to experiment with my gradient. ;)
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2013-03-21, 22:32:38
Reply #1
Chakib
Active Users
Posts: 787
Corona Omnomnomer !
Re: Iridescent shader
thanks buddy, i think i'll use it somehow with my Ant model i'm working on...
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https://www.behance.net/ChakibRabia
2013-03-21, 23:07:28
Reply #2
maru
Corona Team
Active Users
Posts: 13390
Marcin
Re: Iridescent shader
Coo, good to know it's useful. Here are some other renders I already dropped in the previous thread.
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2013-04-21, 21:41:49
Reply #3
maru
Corona Team
Active Users
Posts: 13390
Marcin
Re: Iridescent shader
My try at creating pseudo-CD material. :)
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2013-04-21, 23:08:08
Reply #4
Stan_But
Active Users
Posts: 526
Re: Iridescent shader
Great! Thanks for solution!
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СRTweaker:
https://forum.corona-renderer.com/index.php/topic,6827.msg46080.html#msg4
https://www.behance.net/archdizs
https://www.facebook.com/stan.headoff
2014-06-18, 01:29:06
Reply #5
3DsMaxUser_Corona
Active Users
Posts: 7
Re: Iridescent shader
This is one of the effects I was looking for, among dispersion in refraction, SSS, and volume/3D Noise materials, thanks.
But, sorry, I do not seem to be able to locate CoronaColorMapper. I'm using v6. Could someone point out my fault?
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2014-06-18, 10:02:14
Reply #6
maru
Corona Team
Active Users
Posts: 13390
Marcin
Re: Iridescent shader
Yes, it was removed. But it will probably come back in a more usable form. :)
As for now you can try combining multiple falloff maps.
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2014-11-01, 04:00:35
Reply #7
Christa Noel
Active Users
Posts: 911
God bless us everyone
Re: Iridescent shader
this is an old topic but just like a treasure for me...
long time ago i made a CD product. i created the surface just with surface CD picture as its diffuse. now i find this idea and what a nice grat idea. you're very clever maru, many many thanx from me!!
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www.dionchstudio.com
2014-11-01, 09:41:26
Reply #8
maru
Corona Team
Active Users
Posts: 13390
Marcin
Re: Iridescent shader
But I think it's outdated. There is no CoronaColorMapper in newer builds, right?
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2014-11-02, 03:21:28
Reply #9
borisquezadaa
Active Users
Posts: 614
Re: Iridescent shader
Let me introduce you my "i have some free time to play with Corona, lets make a CD shader", and cause there is no longer CoronaColorMapper... well... sounds like fun to make.
It seems i always make things for fun that end up wasting HD space XD. At least here maybe someone can actually use it.
That makes me an official "hobbist"?
The max file contains a scene setup of CDs with a special flavored "shader".
Feel free to use.
«
Last Edit: 2014-11-03, 05:41:41 by borisquezadaa
»
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What i do with Corona
My Corona post of random stuff rendering
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Corona Goodies - User Contributions
Iridescent shader